Neal William Sheehan

Indie Game Developer

championeal@pm.me

FULL RELEASES

Current

First-Person Meditative Parkour

Roles

  • Movement Design
  • UX Design
  • Engineering

Engine: Godot
Team Size: 4
Production Time: 6 months

Steam Page

Hermes’ Runner

3D Open-Level Punk Parkour

Roles

  • Movement Design
  • User Research

Engine: Unreal
Team Size: 30
Production Time: 8 months

Steam Page

GAME JAMS

Kodama

2D Foddian Platformer

Roles

  • Gameplay Design
  • Engineering

Engine: Godot
Team Size: 3
Production Time: 48 hours

itch.io Page

STUDENT PROJECTS

A Light In The Dark

3D Suspense Platformer

Roles

  • Gameplay Design
  • Lighting Design
  • Engineering

Engine: Unreal
Team Size: 5
Production Time: 3 months

itch.io Page

Frankenhero

2D Children’s Adventure

Roles

  • Gameplay Design
  • Combat Design
  • Engineering

Engine: GameMaker
Team Size: 6
Production Time: 3 months

itch.io Page